It is a hard line for real-money gaming: the top court has backed the 28% levy on the full value of bets, a ruling that could well change the way the sector and its investors are viewed from here on out.
What the Supreme Court decided
The bench made it clear that these platforms are more than just go-betweens; their work creates an actionable claim. And by going along with the Centre’s view that the 2023 changes to the GST law were merely for clarification, the court put the 28% charge in place with retroactive effect.
Then there was the matter of how to calculate the tax. The court put to rest the industry’s case for being taxed only on fees. In its view, what the user puts down is the consideration, and you can’t leave out the prize money or winnings when you’re working out the taxable figure.
Put simply, this means fantasy and rummy are now in the same boat as gambling under the GST. A two-judge panel of J.B. Pardiwala and R. Mahadevan handed down the verdict.
Here is the basis of the tax as the bench has defined it:
– You are a supplier of an actionable claim
– The stake is what is being taxed
– Prize pools count towards the value
– The 28% is due, even for past dues
Market and investor fallout
The hit to the bottom line is both swift and hard. Some in the know have pointed out that the tax bills are bigger than what many of these companies have made in their history. Now that the court has said so, you can expect some mid-sized and over-extended outfits to be in trouble.
‘This is going to force a lot of hand-holding and maybe some insolvencies,’ says a senior counsel for one of the big trade groups. ‘You’ll see VCs having to write off some of their best investments.’ He was blunt about the irony: ‘We have no action against the offshore operators, yet we see this kind of takedown of an industry we built at home. It’s a shocker.’
Don’t be surprised if this influences some of the constitutional cases in the pipeline, particularly in light of the new Online Gaming Act that came in from Parliament last August, which puts a stop to any game with a monetary stake.
The numbers behind the dispute
When you look at the figures, the exposure is considerable. The DG of GST Intelligence has been out with notices to the tune of almost Rs 1.5 trillion, on the grounds that firms were only paying up on their commissions and not on the deposits and entry fees.
According to the government, the show-cause notices alone come to some Rs 91,684.81 crore from the gaming side, and a total of Rs 1,08,505 crore if you factor in the casinos. Take Gameskraft for instance. The company was on the receiving end of a Rs 21,000 crore notice over titles like Rummy Culture, Gamezy and Rummy Time.
Key figures at stake
Here is what the numbers in the litigation look like:
– Almost Rs 1.5 trillion in notices have been put out to the sector
– Rs 91,684.81 crore for online gaming by itself
– A total of Rs 1,08,505 crore when you factor in casinos
– The Rs 21,000 crore figure in the Gameskraft matter
The upshot of the court’s take on retrospective valuation is that authorities are now free to calculate GST on the entire face value of a stake, not merely the gross gaming revenue. That is where the fiscal jolt for most operators will be felt.
How it came before the top court
Things came to a head after the GST Council in August 2023 put in place a flat 28% tax on the full face value of wagers in online gaming, casinos and horse racing, to be in force from October 1. The Centre made it a point that any overseas gaming outfit had to register in India as of that date.
But there was a twist before all that. On 11 May 2023, the Karnataka High Court threw out the Rs 21,000 crore notice against Gameskraft, ruling you can’t put a game of skill in the same bucket as gambling. The Supreme Court put a hold on that in September 2023 and called for a consolidated hearing.
From there, more than 100 cases from various high courts were moved to the apex court, involving 90-odd companies and turf clubs. After a five-month run of arguments, the bench put its judgment on the table in August 2025, leading to this week’s decision.
Where the court was not swayed
The online gaming side of the house put forward some well-worn arguments. They said their platforms are no more than a venue for player-versus-player action; they don’t set the stakes or have a hand in the prize money sitting in digital wallets.
A M Singhvi, senior counsel for Gameskraft, was clear: if there is enough skill involved, it isn’t betting. The industry’s line was that ‘buy-in’ and the like were not something the GST could be levied on.
Harish Salve, for the fantasy gaming crowd, told the court they would go along with a 28% levy going forward, but drew a line at anything retrospective. The court didn’t see it that way, siding with the government that the 2023 changes were a matter of clarification, not new law.
In effect, the bench has put an end to the idea of taxing only platform fees. By deeming the services as actionable claims, they have made the 28% rate apply to the whole of what is staked, prizes and payouts included.
What comes down the pike for the companies
First order of business for the platforms is to rework their books for past periods under the new rules. Any firm that has been making a case on the skill-based front will have to adjust, since the court has lumped these games together for GST.
For those based offshore, compliance is no longer optional given the registration requirement. At home, the ruling comes on top of a more hard-line approach from regulators, and a parliamentary ban on online money games with monetary stakes that has been in place since August 2025.
The tax issue is settled. Now we will have to see if the industry can stand up to the collections, or if we are in for a round of settlements and restructurings that will put a new face on online gaming in India.











